Seeking to take the best elements from two genres, CrimeCraft combines the persistent world, social nature, and loot from MMORPGs and combines it with the intense action of a shooter. We met with Vogster's Mike Donatelli and Matt McErney recently for a little hands on time with the game, and learned how Vogster's Ukraine-based powerhouse of a studio,and focus on player feedback to drive future development make CrimeCraft almost a crime not to read up on.
Plus, we'll get a hint or two on the game's pricing model, what's in store for future phases of beta, and Vogster's post-release plans in this in-depth
CrimeCraft preview. Have a look!