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Old 05-21-2009, 09:12 AM   #1
stefman123
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With Monument and Might, GU #52, Kurn's Tower will be opened! Well... Sort of.

its looking and sounding quiet nice what do you guys think of the monumental changes(items especially) coming on hole not just the tower
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Old 05-21-2009, 02:55 PM   #2
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I'm tickled to see Kurn's Tower finally opening up, love the idea of the player created books, happy with what's going in for crafting. If ya all haven't seen it, Niami posted a great preview of all the crafting goodies being added. The proc changes, I'm not sure. I always get nervous when damage get messed around with. From what I understand, it's way out of balance atm, but I hate seeing nerfs.

I hope everyone jumps on the test server to try the changes on so it's all ready for the live servers in June!
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Old 05-21-2009, 07:47 PM   #3
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i dont know how the test servers work to be honest whether you transfer over or are meant to have a toon sat over there always if there's a twinking mob so lower levels can test still etc

can any one point me to a guide to test servers ? if not it might be good for someone to do a brief wright up
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Old 05-22-2009, 03:12 PM   #4
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To use the test server, you need to have a 2nd copy of the game on your harddrive. The instructions on how to do this are in your EQ2 folder within the TestServer folder and reads:
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How to Install and Run the EverQuest II Test Server Client
================================================== ========

Connecting to the EverQuest II Test Server requires that you run a version of the game that is slightly different than the one used to connect to our regular live servers. If you want to keep the option of playing on both the live and Test servers, we HIGHLY recommend that you run the Test client from its own folder. For this reason, we have created a folder in your EverQuest II directory called \TestServer\ which contains the Test launchpad and this help text file.

The following steps will guide you through our recommended Test client setup process.

1. Using Windows Explorer, navigate to the \TestServer\ folder in your EverQuest II directory. Create a shortcut on your desktop for the TestEQ2.exe file, which is the launchpad used to connect to the Test server. You may rename the shortcut if you wish, but don't double-click it yet. If you do, you will end up downloading the entire Test client, which would be a long and unnecessary process.

2. Highlight all the files and folders in the EverQuest II root directory EXCEPT the following: the \cache\ folder, the \logincache\ folder, the \TestServer\ folder, and the eq2_default.ini file. (You can use Control-A to highlight all the files and folders, then hold down the Control key and left-click on those folders and files to de-select them.) Right-click and drag the selected folders to the \TestServer\ folder. Select the option to COPY the files and folders, NOT move them.

3. When the copy is complete, double-click the desktop shortcut you made in Step 1. This will run the Test server launchpad and update the client to be able to connect to the Test server.

Using this method, you can use your regular EverQuest II shorcut to connect to the normal servers and the Test launchpad shortcut to connect to the Test server. Keeping the Test client in its own folder takes up a significant amount of hard drive space but will save you a lot of time updating both clients in the future.

For more information on the Test server, please read the thread titled "Playing on the Test Server" in the FAQ section of the official EverQuest II forums: http://eqiiforums.station.sony.com/e...d?board.id=faq
Occasionally they allow for test copies of your character (use the command /testcopy on the character you wish to copy) but I haven't checked if that option is available right now.

Test server has a boost in XP so you level faster there but they do try to keep it more like a live server so it isn't just a mad free-for-all there.
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Old 05-22-2009, 07:50 PM   #5
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thanks for that sav ill get it going when i have more time work sucks :-(
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