Steamrolling ISS was fun, and it seems like it all happened with relevant ease back then, in comparison to the the major POS grind's we've been dealing with lately.
We had a lot of crap going going on behind the scene's then(as we do now) that the average fleet guy(myself) isn't always aware of.
Our allies, core fleet members, special user groups, and GIA society have proven repeatedly that we can form an attack on many different levels. It's always been 'too much' for our enemies to contend with, in one way or the other. We always manage to disolve them.
This was a good read, and even though I participated in much of the fight with ISS, I've got a better understanding of how it all came together now.
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