Despite its complexities, hundreds of studios all across the world love taking shots at developing massively multiplayer online games. Even independent developers are willing to take the plunge, and thus the Quest Online team is preparing to unleash their upcoming fantasy-themed MMO
Alganon to an awaiting public. Although the game may not be as feature rich or content deep as games like
World of Warcraft, the developers working on
Alganon have an addictive passion that's easily displayed in their candid answers to our interview questions.
In the fourth and final class interview for
Alganon, the Ten Ton Hammer staff explores the Healer class. While it may seem like a mild mannered health bestower at first, the Healer actually sounds like it packs quite the punch in
Alganon. Have a look!
Quote:
Ten Ton Hammer: The Trance and the Deathwalk Traits seem very similar. What's the major difference between the two? Will players be able to use Deathwalk and Trance at the same time?
Henry: Deathwalk is the DPS stance for a Healer. By focusing their control over life on the taking thereof, the Healer is able to deal out large amounts of damage per second - equal to the damage output of the Magus. The majority of this damage is done via instant cast damage-over-time spells, which allow them the draw the life from multiple opponents at the same time.
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To read the rest of the Alganon class interview, click here!