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Old 04-16-2009, 06:54 AM   #1
RadarX
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Default WAR Update 1.2: Mythic Keeps on Patching

Warhammer Online: Age of Reckoning has been out for quite a few months but that hasn't slowed Mythic down a bit. In a major patch hitting today, huge additions will be made to the Keep system, combat, and plenty more. What do WAR players have in store for them and how will it affect the overall gameplay in RvR? We take a look at the patch highlights to let you know.

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The list of upgrades is pretty extensive, but here are just a few. First is giving doors increasing amounts of hitpoints. This means you'll be able to keep the opposing force under fire much longer and increase damage while reducing their morale. Is the door not holding players back as long as you'd like? You'll be able to add a door repair merchant who sells wood used in shoring up damage and frustrating an enemy advance. Just these features alone are an effective money sink not to mention a perfect way to extend keep life and motivate guilds. But it doesn't end there!
There is plenty more to read about it WAR Update 1.2: Mythic Keeps on Patching!
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Last edited by RadarX; 04-16-2009 at 07:03 AM.
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Old 04-17-2009, 07:08 PM   #2
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I'm glad to see that they are updating the keeps a bit. This will add a little more complexity to a system that's getting old and tired quickly. The next thing they need to do is to actually make keeps more interesting on their own (unique layouts, bosses, strategies, options for attacking or defending, etc.).

As soon as they remember that my class exists (shadow warrior who?) I'll come back and play around.
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