This week Funcom has unveiled its first screenshots, video and fact sheet to tell us about their new upcoming MMOG, The Secret World. The game is set to take place in a world within our own, where monsters and magic exists. And now, for the first time ever, Senior Producer and Director of the game, Ragnar Tornquist, was able to answer some of our questions about the game in this exclusive Ten Ton Hammer interview.
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Players can be exactly who they want to be. They can develop any kind of character they want to develop – combining powers and abilities how they see fit, whether that’s sticking to a template or creating a unique hybrid.
Even better, you’re never stuck with the choices you’ve made. If you want to reinvent yourself at any point, you can. You don’t have to make a new character and start from scratch – instead, you pick up some new skills, shuffle the deck (so to speak) and keep playing. We don’t want anything to get in the way of having fun, and we believe in empowering players from the moment they start playing – making sure there’s no steep entry barrier or endless leveling curve. In that sense, and as we’re fond of saying, The Secret World begins where other MMOs end.
I really like the idea of going completely skill based and ditching the old armor stats way of building your toon. Skill based games are so much fun, I'm happy to see new games going this route!
Excellent interview and the first solid peak at the game. I'm very excited, not only about it being skill based and the fact that clothes are aesthetic, but also about the plot and setting. I can't count how many pen and paper rpg's I've played like this. Should be lots of fun. Can't wait to hear more.
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It has always been the prerogative of children and half-wits to point out that the emperor has no clothes. But the half-wit remains a half-wit, and the emperor remains an emperor.
- Neil Gaiman