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Old 03-23-2009, 11:28 PM   #1
Cody Bye
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Default Exclusive Jumpgate Evolution State of the Game Interview

With every tick of the clock, the team at NetDevil's Colorado-based studio draws closer to finishing their work on their upcoming space combat MMO, Jumpgate Evolution. As the Game Developer's Conference gets underway in San Francisco, the staff at Ten Ton Hammer took a moment to sit down with Hermann Peterscheck, the lead man for Jumpgate Evolution, to talk about the state of the game and what the team is curently working on. We also delve into some questions regarding PvP and PvP builds. As always, Hermann's answers are full of little tidbits of information, so make sure you read it all!

Quote:
Ten Ton Hammer: What has been different about taking this kind of approach to developing your game?

Hermann:
It's interesting, because this kind of approach doesn't lend itself to "grand reveals." A lot of game developers fall to the temptation of working on the next really cool unique feature that nobody else has. These tend to sound really, really good when you describe it, but when you play it's not that interesting.
To read the rest of the exclusive Jumpgate Evolution interview, click here!
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Old 03-24-2009, 07:25 PM   #2
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Quote:
You have to avoid the capital ship while also avoiding its shots while also fighting the other player.
I'm a casual pvp'er but this sounds fun.
Quote:
Ten Ton Hammer: Do you think you're going to have players that just PvP or just PvE? Does there have to be at some point?

Hermann: I think there will be a blend, but there doesn't have to be.
I like.
Quote:
Ten Ton Hammer: In a lot of skill-based or item-based PvP games, there seems to always be a focus on the "meta-builds" or the min/max build that excels at PvP. Do you think that's going to be the case in Jumpgate?

Hermann: If we do it right, there won't be.
One can only hope.
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Old 04-12-2009, 06:33 AM   #3
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Im a bit late with learning of this game, but am generally excited about it! Have been watching a couple of videos on youtube from events and such and it looks pretty much fantastic!
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Old 04-12-2009, 09:49 AM   #4
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Nice interview, the interior "space caves" sound cool.
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