Over the last few months, MMOs that focus on player versus player combat have really risen to the forefront of gamers’ imaginations. It seems like everyone in the world these days is interested in going one-on-one with their friend and blowing them to minuscule bits. One of those PvP-based titles on the horizon is
Earthrise, a sci-fi MMO that features everything from big guns to cyber-enhanced psionics. Ten Ton Hammer recently sat down with the
Earthrise team, and we discussed everything from the current state of the game to the closure of
Tabula Rasa. Enjoy!
Quote:
Ten Ton Hammer: What was your reaction to the eventual closure of Tabula Rasa? What lesson has Masthead Studios taken from that story?
Atanas: We learned a lot from Tabula Rasa’s launch and lifespan. With Earthrise, we started with PvP as our assumption of how people would compete in a futuristic setting for anything –life, property, influence and control. The storyline came secondary, supporting that competitive gritty look of the future with a growing conflict between two powerful factions. Earthrise is a sandbox environment that has technology and market supply provided by players for the players, allowing for much more dynamic and exciting economy.
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To read the rest of our exclusive Earthrise interview, please click here!