The staff at Ten Ton Hammer has been thoroughly impressed by the gameplay we've seen in
Atlantica Online over the last few months. With an incredibly solid and stable launch along with a myriad of content updates already integrated into the game, Ten Ton Hammer bestowed
Atlantica Online with the top F2P game of 2008 award. Since MMOs never quit being developed, updated, and upgraded, Ten Ton Hammer's Danny "Ralsu" Gourley got in touch with Peter Kang, CEO of NDOORS Interactive, who was gracious enough to answer all of our
Atlantica Online questions.
Quote:
Ten Ton Hammer: Subscription based games often set their sights on 100,000 or more active subscribers to achieve a successful launch. Does Atlantica Online have a similar metric, and can you tell us about your goals for the number of players and the number of item mall customers?
Peter: We can’t disclose specific numbers, but the response after the official launch exceeded our expectations. Now we’re just trying to keep that momentum going and grow our numbers. And of course we’d like more of our players to take advantage of the item mall, so we’re trying to make available cool, new products like fashion accessories and mounts that might lead to them buying stuff. But again, it’s merely an option to use the item mall, not a requirement, for playing Atlantica.
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To read the rest of the Atlantica Online exclusive interview, click here!