First let me say this that one of the things I love about this game is the passion people have for either play Order or Chaos. Seriously some people refuse to play the other side. This passion is further displayed on the battlefield as people throw themselves with fervor at the opposing force.
I have sided with Order for now. It wasn't a strong choice when I first started. But as I have played I have grown to legitimately dislike Chaos! I laugh at myself for it but when I join an RvR Scenario I drool at the chance at taking down my favorite targets.
So with no more further gilding of the lily, here is my ranking of Destro ranked from those I least enjoy slaying to those that give me a joygasm when they go down:
10. Chosen- A most ironic name as they seem to be the least "chosen" of all the classes. Seriously, they are the Pookah's of this game, a fictional creature rarely seen. When I do see them I usually die as I stand there saying, "What the heck is that?".
9. Disciple of Khaine- If Khaine relies on these guys to provide him power he is hurtin' fo' certain. Again, where are you DK's? Are they really there in scenarios cleverly disguised as rocks?
8. Magus- These guys are plain disc-gusting (he, he). But they go down easier than cognac after a cigar so joy in trouncing them.
7. Marauder- When these guys show up the circus is in town. And the smell...Seriously, this might be a computer game but I swear I can smell these guys before I see them. They smell like a wet sock with a dead cat in it.
6. Zealot- I don't know what these guys do but they do it well. And they do it on the run. You have to respect someone that can run and drink out of a skull at the same time.
5. Squig Herder- These guys are the equivalent of fire ants. You find one by itself and you squish it. In bunches they are deadly. The other night I saw three unleash on a SM all at once. When it was over the SM looked like Sonny at the toll booth in the Godfather.
4. Witch elf- Where did you come from and why are you soooo annoying? I mean really nothing is worse then getting ready to groove on and having one these show up behind you. I have to say I love the outfit but could you leave the knives at home?
3. Black Orc- Or should I say a Black Orc receiving heals, which they always do. Nothing is more demoralizing than wailing on someone forever and realizing that their health bar has not moved. What do you call a thousand Black Orcs in a pit of lava? A good start.
2. Sorceress- You little strumpet you, with your plunging neckline and your hair done up so. I go to you to see if you would like to get a coffee in Nordland, and what do you do? You freeze me and bewitch me you saucy tart! The only thing that can solace me is to hear your "Ugggghhhhhh-Cha-ching".
1. Shaman- As soon as I hear the easily identifiable "Nih, nih" I fall into an uncontrollable rage until I can get the sound to stop. Once after playing countless scenarios filled with Shaman I went to sleep with their "Nih, nih" still resounding in my head. When I woke up I had eaten my pillow. I mean aren't small things supposed to be cute, not annoying? And how close were the developers to changing it to "Pika, pika"?
So that is my list, what is yours?
__________________
"Know what can and will be done and we will find a way" -Abraham Lincoln
Well, I have to say the class balance seems to be skewed differently on your server than mine, at least from your statements about Destruction demographics. We have plenty of chosen and disciples, the problem, at least in scenarios, is that we have low numbers of zealots and shamans. And until recently we didn't have many high level razor hookers...er...I mean Witch Elves.....
Anyway, before I ramble on, here's the list from an Avelorn Chosen's point of view.
10. Warrior Priest - One of the only classes that can't even terribly annoy me in large numbers. For a Chosen they're speed bumps, plain and simple. Getting rarer by the day too on Avelorn.
9. Ironbreaker - A midget with an attitude that calls me a fiend and punts me away from his healer. This is the extent of our relationship.
8. Swordmaster - Like an Ironbreaker that can ride the big rides at Six Flags. Only thing these prancing pointy ears have going for them is numbers, you always see eight or ten in a group guarding, of all things, a White Lion.
7. Rune Priest - Rare but getting more popular, still not terribly feared though. I'm more worried about the silly bugger in flaming paper armor he keeps alive.
6. Shadow Warrior - Plinking my healer from so far away I can't see you because of the curvature of the earth is a sure way to piss me off. Still can't take me down without help though.
5. Engineer - A midget with a shotgun and a giant magnet that can punt me AND snare me. And turrets make entirely too much noise.
4. Witch Hunter - I eat these for breakfast, but that doesn't do me much good when I've got 4 Brights lighting me up and Grand Inquisitor Bobo here puts my healer to the question.
3. White Lion - I'm ok with these Siegfried and Roy wannabes so long as they go for me straight up, but that damned cat should not be able to fetch my Sorcerer or Zealot buddy like a slobber coated tennis ball.
2. Archmage - I hate the Elrond Fan Club boys with a passion, not only can they kill me by kiting me, they can heal whoever it is I'm trying to kill. And with all the HoTs and DoTs they have, they can do it without ever having to stop running.
1. Bright Wizard - I never see fewer than 3 Brights, and never without an obscene number of healers keeping them alive. It's not fair that my 500 pound Chosen can wail on a glass cannon in paper armor in utter impotence while he melts me down into One Ring replicas with dots.
Last edited by Scarchosen; 11-25-2008 at 07:45 PM.
Reason: spelling and rampant tardery on my part
I guess I could probably do this. From a DoK (On Bechafen...currently...probably swapping soon...) and his point of view at rank 20. (All in 1v1.)
10. Shadow Hunter - Easy as pie to take care of. They don't have too many tricks up their sleeve. I out melee them pretty easily.
9. Engineer - Never really pose much of a threat to me. Not that I see very many anyways. Usually just the turrets. Haha.
8. Bright Wizard - Though they murder me sometimes, if i can get close to them, 9 times outta 10 they're the ones that are screwed.
7. Rune Priest - Not terrible to face at all, but they are the best order healers. I can take them, just takes time.
6. Archmage - Another decent healer, and their damage is more too. I usually end up spending more time healing myself on these guys.
5. White Lion - I feel like I should be able to take these guys pretty easily, but they seem to pose a threat sometimes. I can generally get them down, but it still takes a decent amount of healing.
4. Witch Hunter - These guys tend to do more damage than i can heal. If i have my HoT on beforehand, i'm usually okay, but sometimes they can be tricky. 50/50 on wins with these guys probably.
3. Swordmaster - Not really much of a threat to tell the truth. They just take a long while to beat. They can sometimes beat me, but i put up a long fight.
2. Ironbreaker - The same as swordmaster, only even longer. I can win, but it takes forever.
1. Warrior Priest - Terrible class. It's like i'm my own worst enemy. We do pretty much the exact same damage output, and the same healing. Needless to say, this doesn't make for a good combination. Assuming i'm facing a decent Warrior Priest, fights can go on for an eternity. Luckily, altely i've been getting ones who've been a lot more conservative on the heals than i have. Haha.
"Shadow Hunter - Easy as pie to take care of. They don't have too many tricks up their sleeve. I out melee them pretty easily."
OK I know this is not really in the spirit of the thread but... don't sleep. Some of us actually have quite a few tricks up our sleaves
Oh and:
"Shadow Warrior - Plinking my healer from so far away I can't see you because of the curvature of the earth is a sure way to piss me off."
That made me smile. There are few things more satisfying than said plinking when the target has no idea where it's coming from and it's obvious because they try to run away in the wrong direction
22 Witch Elf here. Just recently got finished off doing T2 scenarios, and so far this is what I can say from my WE perspective.
Please note, that im doing the scale in terms of who annoys me the most.
10 - Engineer. Sure, their snares and all that other cc are supposed to scare me, and the turret is supposed to see me... but with all honesty... with the root-breaker on a 1 minute duration, it's always up when i stealth in for my kill. After that, they are just dead... no matter what.
9 - Warrior Priest. Umm... it's like a walking pillow. They don't have the survivability of other melee classes, and with my kisses proccing with a 50% chance frequency on attacks, his HoTs are halved all the time. In the end, they dont do damage, and they die fast. It's especially fun to make one run around during the fight and hurt himself :P
8, 7 - SW and BW. They die. They die fast. Usually by the time they react to my appearance they are already half dead, and my finisher is coming. Once again, if they root, I just use the root breaker. If they run, I snare em. If they stand and try to do something in melee distance, they get slaughtered even if I started the fight with 25% hp. The only reason they arent on the top of the list is because if they catch me out in the open, they HURT !!!!
6 - Witch Hunter. Why is he so high up on my list you ask? It's because who starts the fight on whom. If they start, I die, if I start, they die. It's as simple as that. Since it's a mirror match, I don't consider this as something special. It's down to player skill, not the class balance.
5 - White Lion - I have yet to loose to a single one in a 1 on 1 fight so far. I even manage to kill them while they are being healed. Only problem with these guys is sometimes the fight becomes too long and they might get reinforcements. If I catch em out in the open, it's one-sided.
4 - Sword Master - these guys are like a WL, but they live for an insanely long amount of time. Sure they don't pack as much of a punch, but taking these down takes WAY too long.
3 - Archmage - They heal and they throw an insane amount of DoTs on me AND they snare me preventing quick escape. One of my worst enemies when it comes to picking off targets in the enemy formation.
2 - Ironbreaker - they are like the black orcs of destro. Taking these guys down takes forever. To makes things worse they constantly defend their lines and try to block me from chasing (costing me up to a second to run around em) while snaring me. What's worse yet - they arent afraid to try and finish you off inside your own formation where it might seem to be safe. After all, WEs never get healed.
1 - Rune Priests. Lemme tell ya this much. Right now on my server there isnt a single T2 SC where there's less then 3 RPs. You know what they do? They heal. You know what they don't do? Anything else. I am so tired of them healing ALL the time. This means that ANYBODY that I try to kill is being healed by them. I've been building my WE completelly around the concept that my target is gonna be healed A LOT. Them being a dedicated healer - they annoy me the most, hence why they are always my primary target.
Some people would say I am like a teacher in summer...no class. (Shout out to Fat Albert whom I stole that from)
But my main perspective for the post was a WH.
My SM numero uno would be the Shaman. For my Engineer....Shaman. WL...Shaman. I think you can see the pattern here.
"Nih, nih, nih, nih". Ugh, get out of my head! They are like green oompaloompas with bad hygiene and a box of band aids. It is uncanny how I can get them down to a point where you see nothing on their health bar and still they manage to survive like a cockroach...
__________________
"Know what can and will be done and we will find a way" -Abraham Lincoln