The announcement for
Star Wars: The Old Republic has now been
stewing for nearly a week. Since that time, fans that are anticipating the upcoming game have been scrutinizing every screenshot and piece of concept artwork available to them. Perhaps the most attention has been spent on the graphics, where players have commented on everything, but
most notably the size of the lightsabers.
Thankfully, the Ten Ton Hammer staff is on your side, and we asked BioWare's Art Director, Jeff Dobson, about the oversized lightsabers while we were at the BioWare media day in San Francisco among other things. Interested in Dobson's answer? Check out our interview!
Quote:
Star Wars is an immense IP. From an art standpoint, are there going to be a lot of options for players when we want to go and create a character? How are you going to achieve this - are you going to use sliders or options?
Customization is really key in an MMO, and if we don't have those character creation options we'd be shorting the players. Beyond that, we're trying to tell stories the BioWare way, and that includes the fact that if you see silly-looking people running around in your world that breaks the immersion. That said, it's a bullet point feature in any MMO and is very high on my personal list.
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To read the rest of the SWTOR Art interview (including the lightsaber question), click here!