Even though I've read about the combat system before, it's interesting to hear some of the things they're doing with the AI to make encounters more compelling. As much as I still tend to prefer the concept of being able to split pulls ala EQ to keep things more manageable, this sounds like it would add in an interesting level of challenge without making things
too complex. What would be awesome is if once you took down an NPC tank, the healer would run away shouting "Train to zone .. move it or lose it!"