Only five days ago, our hopes for a Starfleet commission were revived when
Jack Emmert announced that Cryptic Studios has taken over development of Star Trek Online.
But if you were like us, you had plenty of questions following the
announcement,
trailer, and
subsequent Q&A session. How will Cryptic implement their trademark character customization when both Starfleet officers and Klingons have regulation uniforms? How will the exploration mechanic work? Why was the idea of group control of a single trip abandoned for the game's initial launch? What purposes will the holodeck serve?
While Cryptic is still addressing many of these questions internally, Mr. Emmert gave us some candid answers in this
latest Q&A from GenCon Indy '08. Have a look and share your comments below!