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Old 07-26-2008, 11:17 AM   #1
Ethec
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Default AoC at ComicCon - New Dungeon Revealed

AoC Product Manager Erling Ellingsen made an appearance at the Funcom booth at San Diego Comic Con to let us know what's currently in the works. While the big announcements are being held for Leipzig in a few weeks, Erling revealed the name of an entirely new dungeon and a few other details that you won't want to miss!

See the video at AoC - Ten Ton Hammer, part of our continuing Comic Con 2008 coverage!
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Old 07-26-2008, 05:18 PM   #2
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Sounds like some fun new areas in the works.
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Old 07-27-2008, 07:26 PM   #3
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Hmm "Most players are on pvp servers" so they are adding the fugitive system. Let's see, how about insted of adding a fugitive system, and insted of working so hard on the PvE content. How about you get the PvP Reward System up and running? So that there is some meaning and rewards for engaging PvP?

I quit playing AoC because im a PvP player and there was no rewards for PvP.
Still now after more then two months, no pvp reward system.
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Old 07-27-2008, 07:45 PM   #4
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The PvP system is still being tested. Internally and on Test live.

The patch notes are available on test live and a big part of the system is already in but as the mention they want to deploy everything at once. The thread is pretty amusing seeing how some griefers are shouting how it will ruin PvP, while it will actually ruin consequence free PvP.

Just because they show off new dungeons doesn't mean other projects are on hold or delayed.
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Old 07-28-2008, 05:29 AM   #5
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How much more lies Funcom can put out.

Lairs DX 10 that is printed on the box is not implemented in the game, 3 MONTH AFTER LAUNCH

Lairs PVP XP is not in the game 3 MONTHS AFTER GAME LAUNCH
Erling, you can put this before launch video you know where
http://youtube.com/watch?v=WcUxLngp4v0

Lairs 1500 armor sets WHERE FUNCOM WHERE

Memory leaks, zone crashing, unable to explore beyond "little hill", instanced game, every single zone will welcome us with LOADING SCREEN if it doesn`t crash, even when you enter an Inn LOL

Nerfing every single class instead of BALLANCING them FFS

3 MONTHS AFTER LAUNCH female assassins still attacked 25% slower than male (I don`t mean white damage, because they nerfed all wepons too, bloody idiots)

Crafted armor is a JOKE, level 40 items are better than level 80 items

Raids are SAD, loot is SAD, 7 days RAID DUNGEON LOCK for couple of purple drops for 24 PEOPLE, ARE YOU JOKING ?!

Raid dungeons are crashing, BOSSES got "STUCK"

Siege battles L O L after 3 months

Friend-Guild interface A LOL

Small world if I can call it that

Guild storage bank is the size of the personal storage and it is already a joke and you can not expand it LOL FUNCOM

Buddy keys after 2 months were enabled and only collector edition buyers has got them and they distributed digitaly with your private info send to a "buddy" And on the box there is no mention that you will get buddy keys after 2 months and that they are not in the box printed on a piece of paper like every normal game does.

Exclusive items like cape are now distributed via email.

The list can go on and on with other problems and game engine bad coding.

You have polish, coded nicely 1st 20 levels in Tortage so the rest of game reviewers can think that the game is wonderful and finished. Nice move, realy nice.

Best advice I can give you is to wait 6+ more months for this mess of a game sort out.

SHAME ON YOU FUNCOM, SHAME ON YOU.
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Old 07-28-2008, 06:20 AM   #6
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Originally Posted by Acidbaron View Post
Just because they show off new dungeons doesn't mean other projects are on hold or delayed.
Very good point. Chances are both things are being worked on concurrently by separate teams, even if some elements will pass through quite a few people's hands before being ready for testing etc. As we've seen though, if they pushed to get the PvP updates and the new PvE content out the door too quickly people would be upset the moment the first bug was discovered. If they hold the content back to get proper testing and polish, people get upset because it's not in the game yet. Either way, I think it's a good call to want to get the complete PvP system implemented in one pass rather than adding smaller elements to it over time.
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Old 07-28-2008, 07:17 AM   #7
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Revren, you kinda said all the things i was thinking
Thumbs up and +rep for you dude
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Old 07-28-2008, 08:00 AM   #8
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Quote:
Originally Posted by Sardu View Post
Very good point. Chances are both things are being worked on concurrently by separate teams, even if some elements will pass through quite a few people's hands before being ready for testing etc. As we've seen though, if they pushed to get the PvP updates and the new PvE content out the door too quickly people would be upset the moment the first bug was discovered. If they hold the content back to get proper testing and polish, people get upset because it's not in the game yet. Either way, I think it's a good call to want to get the complete PvP system implemented in one pass rather than adding smaller elements to it over time.
Gamers just want the impossible and don't realize the amount of work that goes on behind the scenes nothing new really.
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Old 07-28-2008, 08:04 AM   #9
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Gamers just want the impossible and don't realize the amount of work that goes on behind the scenes nothing new really.
Dude, working stats, working pvp xp etc. Is NOT expecting the impossible. Especially when you can see Erling in the video one month prior to release talking about pvp xp, lvls and gear that will be in the game.
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Old 07-28-2008, 08:22 AM   #10
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Quote:
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Gamers just want the impossible and don't realize the amount of work that goes on behind the scenes nothing new really.
Mate, can you tell me please what impossible things we want? A stable game? DX 10? PvP xp? Working mechanics? Explained features? Working crafting?
ALL THE THINGS THAT WAS ADVERTISED AND MADE US TO BUY THE GAME?

I have bought a game that was advertised with all of above and much more-system req. that sounded OK for me when I slip my card.
And what I`ve found when I installed and run the game ?!

SHAME ON YOU FUNCOM, SHAME ON YOU!
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