The blogs just keep rolling in from the E3 show floor! In our latest entry, SOE Seattle's Matt Wilson take us for a ride through several games that really impressed him and gives us a taste of how much work it actually takes to have a solid day as a developer demo-er. Once you get done with today's article, make sure you check out all of Matt's blogs right here!
Quote:
We started Agency demos this morning in the SOE media suite and were still working until seven…or should I say, Hal was doing interviews until after seven. The days events were supposed to end at five, the monitors were all off and we still had folks who wanted to talk about the game. It’s fantastic to see the insane interest in The Agency.
I've worked trade shows in the past (not with the gaming industry though unfortunately ) and they can definitely be more draining than you'd expect. Not so much "while it's happening" as it being one of those things where you're wrapping things up for the day and suddenly realize you're ready to drop... and then you remember the people on the show floor you promised to meet up with for drinks later
Anyway, another interesting read! I'm glad to hear there's been a lot of people interested in The Agency ... then again how could they not be when there's mechanical bull riding involved?
I've worked trade shows in the past (not with the gaming industry though unfortunately ) and they can definitely be more draining than you'd expect. Not so much "while it's happening" as it being one of those things where you're wrapping things up for the day and suddenly realize you're ready to drop... and then you remember the people on the show floor you promised to meet up with for drinks later
Anyway, another interesting read! I'm glad to hear there's been a lot of people interested in The Agency ... then again how could they not be when there's mechanical bull riding involved?
I've worked both sides of E3, the development side and the press side. They both wipe you out, but in different ways.
Explaining a game over and over to the same sets of questions can make the best speaker a zombie by the end of day one. On the bright side, unless you are one of the big dogs on the team, you can unwind a bit at night.
Press have a different drain, the rushing from one appointment to the next. You literally (if you are doing your job) spend every minute that the show is open 'gathering' information. If you aren't doing your job well you are 'hunting and gathering'. That means 10 or so hours of accumulating the information that you are going to spend the evening writing about. If there are events to attend in the evenings (for the face time) then you literally run out of time. It's difficult to write well when you are rested. By the end of a show you have gone four or five days with maybe, perhaps, sometimes, 10 or 15 hours of sleep.
At Leipzig last year we were up at 5 or 6 am to clean up what we had written the night before. Some nights I'm sure that Cody and Phil didn't sleep at all. It's a rewarding, but utterly exhausting experience.
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I honestly thought there was going to be a death in our hotel last year at Leipzig. Between the beer, the food, the beer, the un-Ac'ed convention center, and the beer; I was a dired up husk by the end of the week.
I honestly thought there was going to be a death in our hotel last year at Leipzig. Between the beer, the food, the beer, the un-Ac'ed convention center, and the beer; I was a dired up husk by the end of the week.
That said.....IT WAS AWESOME!
When the choice is an hour of sleep or a beer, well, I think you know what wins.
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Glad you appreciate it Kralle. You're one of the reasons we keep doing it. Now you just have to convice 8 million more people to come our way so we can go to EVERY event.