Launch month came and went. Many still play, many are leaving. This poll is mainly directed to those leaving, to get an idea on what makes a game lose subs after its first months.
Not all options are here. Please feel free to add your own reasons. I may add more poll options as we go, so if an option isn't there that you want to vote on, either hold on till it's there, or speak up!
Select as many as apply.
__________________ benjamin j. de la durantaye
"machail"
Executive Editor
TenTonHammer http://www.tentonhammer.com
I can't really say yet (haven't voted either)...I'm tempted to give it up, but my brother is playing as well now, and I might just keep playing to have something to play with him over the summer. That being said, this game is going to have to try hard to keep me playing it when WotLK comes out for WoW (deathknight *drool*).
The game is actually fun, theres no grinding, the player base is awesome, no kids (like WoWz0Rs rockz0rs), and really isn't all that buggy for a new game. Oh yea, and the graphics blow most games out of the water. Makes VG and WoW seem like a cartoon land...or Asheron's Call.
No, not quitting. Aside from the fact it's hard to write guides for a game one doesn't play, I like AoC!
Why?
Well, to start out, I'm not a grinder at all. I take my time, explore the lands, and do a lot of questing. AoC is stellar for this. The world is good sized without being overwhelmingly so. Early and mid levels have wonderful amounts of content, though I realize many find the upper levels to be lacking, I'm okay with that because I intend to run several chars through the world before I even begin worrying about cap content.
The character models and graphics are right on par with what I typical enjoy in an MMORPG. I do have a bit of issue with armor options, but I'll continue to keep my fingers crossed that those are added to soon (cough*hinthintFuncom*cough*).
So basically, for me, the good far outweighs the bad and any problems that I personally have with the game can be fixed with an expansion.