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Old 05-14-2008, 05:27 AM   #1
Cody Bye
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Default Requiem: Open Beta Interview with Jason Koerperich

Taking the leap into the open beta phase of game testing is a ig leap for any developer. Gamers often draw a lot of their initial enthusiasm for a game from that particular time period, and it's crucial for studios to make sure that their game is nearly ready for market when the game shifts into that phase of testing. For the developers of Requiem: Bloodymare, they've taken nearly every precaution to insure that their open beta testing period goes off without a hitch, and Gravity Interactive is now ready to pursue their open beta test. Recently, Ten Ton Hammer's Cody "Micajah" Bye sat down with Jason Koerperich, Community Manager for Gravity Interactive, to discuss what players will be seeing in upcoming updates and future content upgrades to the game. Enjoy!

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Ten Ton Hammer: Throughout the entire beta process, what was your main focus? Did you really put most of your energy towards localization, or was it something else?

Jason Koerperich:
During our closed beta test we were highly focused on localizing the content, partly to get our internal processes of report/fix/implement working 100%, but also in gathering feedback of what our users wanted to see in the future.
Check out the Requiem interview by clicking here!
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Old 05-14-2008, 05:27 AM   #2
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Are you looking forward to the official release of Requiem?

Why or why not?
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Old 05-14-2008, 09:11 AM   #3
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This is another mmo I'm looking forward to. I was in the closed beta, and was impressed overall. I thought the code and game were tight, graphics looked good, and the bugs were minimal. Content was low in the upper levels, almost non-existent... but good in the early levels. I chalked that up to it being an early beta. Story has lots of potential, but definitely needed much more "fleshing"-out (pun intended ) as a horror story.

I hope and trust they'll greatly expand the skill sets and armor/weapons to allow much more individual character-building. As such, in the closed beta the game did take on a very linear feel for character development.

I have high hopes for this one. I don't anticipate that it would be my main mmo, but definitely a good alt-game.
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Old 05-14-2008, 10:15 AM   #4
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I think there is room for a horror MMOG on the current roster, so I think they have some serious potential there. I will definitely be checking it out!
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Old 05-14-2008, 10:38 AM   #5
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I will check it out as well...the only other MMO with a Horror like seting, I can think of right now, would be "secret world" but thats far far away in the future.

hmhm, on a second thought...isnt there a game in development from "Whitewolf" ?
What is the current state of it ?
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