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Old 05-07-2008, 02:08 AM   #1
Cody Bye
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Default Jumpgate Evolution Nation Interview: The Solrain Commonwealth

To be truly successful, a video game must be incredibly immersive. As massively multiplayer online game players, we often enter our worlds of fantasy to escape the trappings of reality and jump into realms where our personas are the heroes of the day. The epic stories that surround us are our stories to experience, and it takes a highly talented writer / historian to craft a setting that remains reasonable even while keeping on us on a particular path.

For NetDevil's Jumpgate Evolution, that task falls squarely on the shoulders of Keith Baker, a tried-and-true veteran writer and designer of roleplaying games who was made famous with his award-winning Dungeons and Dragons setting, Eberron. Now working at NetDevil, Keith is responsible for crafting the backstory behind the game's competing nations. Ten Ton Hammer's Cody "Micajah" Bye tossed Keith a variety of questions on the Solrain Commonwealth, and Keith's answers should give players an interesting look into one of the game's three playable nations!

Quote:
Ten Ton Hammer: To start, what kind of people live in the Solrain Commonwealth? Are they mainly traders and enterprising citizens, or can they be militaristic as well?

Keith Baker:
Following the Shift, the Solrain Commonwealth was rebuilt by corporate powers, and today most of the people in the Commonwealth are employed in some capacity by one of the Six Syndicates. However, despite being a corporate culture, Solrain needs its soldiers and explorers. So as a nation, Solrain is best known for its mercantile might – but as a Solrain player, you can certainly follow a martial path.
Read the whole Jumpgate interview by clicking here!
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Old 05-07-2008, 02:11 AM   #2
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Do you think the "story" part of a space-based game is important?

How kick-ass is it that NetDevil hired Keith Baker to write their background story?
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Old 05-07-2008, 07:10 AM   #3
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Member of the Month Award: Our favorite member this month, chosen by staff. - Issue reason: Nominated by the Ten Ton Hammer staff (May 2008) 
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For me, story is an important part of just about any gaming experience unless I'm in the rare mood for something that's more about some mindless fun. With MMOs I definitely connect with the ones that have not only a rich backstory, but also aren't afraid to let that story evolve over time.

I still needs me some coffee or else I'm sure I'd ramble on about all of that quite a bit more. What I will say though is this:

Great interview! and...

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Originally Posted by Cody Bye
How kick-ass is it that NetDevil hired Keith Baker to write their background story?
On a scale from 1 to 10, that scores a solid 100!
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