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Josh agreed that it is the little things in the game that make it fun
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And Arkane agrees with these men. For the most part games offer the same sorts of end games. Currently there is PvP end game, or PvE end game. When it comes down to it not only does a good balanced end game, and a working one, attract people to stay in the long run, but the little things encourage casual gamers to stick out the short term and bridge them to end game.
How many games make it enjoyable while leveling up? How many games really track everything you do in game? How many games actually reward people for exploration rather than block areas off? It is things like this, the little things, that are going to make Warhammer Online: Age of Reckoning stick around for many years to come. Or at least that is my wishful thinking!