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Old 03-27-2008, 07:33 AM   #1
RadarX
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Default State of the Game with John Drescher and Paul Barnett

While there was a little disappointment with the announcement of Warhammer Online's delay many are still wondering about where the game is in development. Ten Ton Hammer's Garrett Fuller returns from EA Mythic headquarters in Virginia and recounts what Design Manager Paul Barnett and Associate Producer Josh Drescher had to say about the beta. Discussions of targeted beta models, easter eggs, and more are just a click away!

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The game is currently still in closed beta for those lucky enough to be playing. The team continues to work on balancing and polishing all aspects of the game. Both Josh and Paul were quick to say that just because something looks wonderful on paper, you never know what players will do with the idea when implemented. It is this philosophy that is now driving Warhammer Online. The team is taking beta feedback very seriously and continues to listen to players. One of the examples of this is the changes the team made to Realm vs Realm. They have implemented more open world RvR and put keep sieges into the game. Do not worry we’ll have a whole article on it as our coverage continues.
Check out the rest of this article right here.
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Last edited by RadarX; 03-27-2008 at 08:08 AM.
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Old 03-30-2008, 01:54 AM   #2
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Josh agreed that it is the little things in the game that make it fun
And Arkane agrees with these men. For the most part games offer the same sorts of end games. Currently there is PvP end game, or PvE end game. When it comes down to it not only does a good balanced end game, and a working one, attract people to stay in the long run, but the little things encourage casual gamers to stick out the short term and bridge them to end game.

How many games make it enjoyable while leveling up? How many games really track everything you do in game? How many games actually reward people for exploration rather than block areas off? It is things like this, the little things, that are going to make Warhammer Online: Age of Reckoning stick around for many years to come. Or at least that is my wishful thinking!
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