I too tend to agree on most all points. Stagnation and complacency have for a while been the province of MMO development with not only combat but all facets, unfortunately. Not only with regard to innovation, but lately we've seen even with refinement/polish, as Blizzard did so well with World of Warcraft.
Vanguard is a shining example of a AAA title that was launched far afield from a state of being polished and "ready", as far as MMOs go, to launch. It being a game with no real advances in combat makes one wonder if it took that much time to implement their crafting features (which admittedly is more detailed than most games) and diplomacy features (which, while a fun thought, to me boils down to gaining faction in a way akin to killing mobs for it) and not fully polish the rest of the game.
But that is just one game out of others that have come along since WoW. Some say that WoW was good for the genre because it brought more gamers into it and showed the suits of these companies that the genre was profittable. I can acknowledge that, but I also counter with it's success causing a large degree of stagnation caused by those same suits wanting to emulate that tasty Blizzard forumla. I can imagine many a meeting with the suits continuously asking "Is that what they did with WoW?" to the code warriors making these games.
This is changing, though, I believe. Many suits are starting to realize that they are just as foolish as those people you see on forums screaming "X game is going to be a WoW Killer". Evidence? Bobby Kotick, CEO for Activision states,
Quote:
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Originally Posted by Bobby Kotick
Even if we were willing to invest the $500 million it would take to just get to a standstill with Blizzard, it would result in declining operating margins and huge risks. And we don't think that even if we made the $500 million or $1 billion investment to get a product out that would be competitive with Warcraft that we would actually be successful doing it.
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~source
Gamespot Article
He later goes on to state that a
Call of Duty MMO could happen one day. With Activision and Blizzard merging, it just might happen.
So, who knows. Maybe we are seeing the end of the "Bend it like Blizzard" days starting to stir and true innovation not garnering such a bad taste in the mouths of those who make the decisions. It only takes a "Hey, Funcom did it with combat and had success, why don't we do it with Combat AND Crafting" to keep the ball rolling.