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Old 05-01-2008, 09:39 AM   #1
RadarX
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Default Live Q&A with EA Mythic

Ten Ton Hammer had the opportunity to sit in with EA Mythic's Warhammer Online: Age of Reckoning development team recently who courageously answered numerous questions regarding the game. Providing entertaining metaphors and hard hitting answers, they discuss the role and benefit of guilds, specifics about scenarios, and tons more. We've got a complete rundown of everything they had to say just inside including three new screenshots!

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To provide a state of the game Wednesday evening, the EA Mythic Warhammer Online: Age of Reckoning design team which included Producer Jeff Hickman, Creative Director Paul Barnett, and Associate Producer Josh Drescher fielded a number of questions. After the customary greetings we've come to expect from these dynamic three, things started off with an explanation of where exactly the team is with closed beta. It was stated they are working on "targetted beta" right now, which means testing specific content with scrutiny. Their current focus is on the battles between the mighty Altdorf and the evil home of the Chaos, the Inevitable city.
Learn a lot more right here.
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Old 05-01-2008, 10:08 AM   #2
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Inevitable city == Chaos, not dark elves (unless I am tripping balls)

Aside from that, awesome article

I liked the new info on murderball.

Last edited by Thansal; 05-01-2008 at 10:22 AM.
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Old 05-01-2008, 10:16 AM   #3
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Yeah it was late when I started that. I'm not sure what I was thinking. All fixified.
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Old 05-01-2008, 10:37 AM   #4
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Hmm, I like the new information on Murderball as well... I was under the impression that the ball-holder got double points for kills, while it was in their possession. Not sure where I remember that from. This information is quite different, and quite interesting though.

Oh, and for some reason the words "tricking people into making friends" amused me.
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Old 05-01-2008, 01:59 PM   #5
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Fantastic Article, X
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