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Old 03-11-2008, 09:48 AM   #1
Cody Bye
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Default The Chronicles of Spellborn Preview from GDC 2008

As our GDC 2008 coverage winds to a close, the Ten Ton Hammer staff presents our hands-on preview of The Chronicles of Spellborn. Written by Garrett Fuller, the article covers where The Chronicles of Spellborn now stands in terms of development and what he expects from the release of the game. Take a moment to read it, then make sure you head back to the forums to voice your opinion on this upcoming game!
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Combat targeting was a new feature we got to see in Spellborn. This feature is really changing in MMOGs lately. The auto-target model seems to be going away in favor of more active game play. The target appears above the players head and you must actively keep that target on your opponent. Also the AI used in NPCs and monsters is smart enough to get out of the way of attacks. This makes the combat very fast paced and active. It is great to see new methods of combat coming into MMOGs. The days of point, click, repeat, seem to be going away in favor of more active fighting.
Read the rest of the preview by clicking here!

What are your thoughts on The Chronicles of Spellborn? Will it push the other 2008 games for the title of online supremacy? Let us know!

Last edited by Cody Bye; 03-11-2008 at 09:53 AM.
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Old 03-13-2008, 02:19 AM   #2
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Hope to see the release soon indeed :-) Have it pre-ordered since january last year hehe.
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Old 03-13-2008, 10:46 AM   #3
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Hope to see the release soon indeed :-) Have it pre-ordered since january last year hehe.
Wow - that's a long time to be waiting for a game. And Welcome to the Forums!
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Old 03-15-2008, 11:23 AM   #4
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Default Waiting for nothing?

I've been checking this game out for a long time. I always thought that the art and character design was done very well. If any one is familiar with the confrontation miniature game, you can see the similarities. The french have a very distict style when it comes to illustrated fantasy.

My main fear is that this game will be so-so, will go under the radar, and die under the radar. All the beautiful graphics in the world can't save a bad game. So, heres to hoping that COSB's game play can hold up and that they spend some time and dollars advertising and hyping this.
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Old 03-17-2008, 04:24 PM   #5
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Need a US Publisher first...worried about this one. Too bad good ideas.
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Old 03-17-2008, 05:35 PM   #6
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Need a US Publisher first...worried about this one. Too bad good ideas.
I agree - a U.S. publisher would help them immensely. Maybe Codemasters?
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Old 03-22-2008, 02:59 PM   #7
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Default Codemasters

I hope not. It seems that anytime they come out with anything fantasy based, it's some rehashed korean point and click MMO. Notorious for flooding the market with dated crap.

They need a quality publisher.
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