Creating a Science-Fiction Epic: An Interview with Space Time Studios
Featuring a prominent line-up of veteran developers, Space Time Studios is set to create an MMOG world that combines both science-fiction and fantasy for what the developers have called their “dream game.” To learn more about this up and coming studio, Cody “Micajah” Bye sat down with Space Time’s creative director, Cinco Barnes, and executive producer, Gary Gattis. In the interview, both men talk about the future of their upcoming MMOG, why gamers should be interested in their development studio, and how potential employees can join the Space Time team. As some icing on the rhetorical cake, the Ten Ton Hammer team also managed to nab three exclusive pieces of never-before seen concept art - the first of its kind available for public consumption!
Quote:
Gary: Space flight and space combat will be an integral part of our game… it is what we are passionate about and what we know best. It is safe to say that the game will take place primarily in outer space. At the same time, we feel that a strong avatar component is essential as well. In a vehicle game, you don’t want to think “I’m that tin can” … you want to think “I’m the guy IN that tin can.” *smiles*
Aye, if nothing else, the concept art has grabbed me by the short and curlies.
IMO there are varying degrees of Sci Fi. The more down to earth, grubbier IPs like Star Wars and Cyber Punk, and what I think of as the 'high' sci fi, which it looks like this may be, and I like it.
We're definitely working on the "more info" part. Space Time Studios is excited to have a group like Ten Ton Hammer to work with, so be ready for some great nuggets of information as the development cycle continues.