Quote:
Originally Posted by SirRobin
Yeah, it's kind of sad because they remind me of my wife... without the cool parts. 
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Hopefully she's not also a forum junkie
Is it just me or do these mechanics sound very similar. hatred, grudges, frenzy, whatever the name they build as you hit or get hit (or both) by your enemy and then you unload. (a heal or a nuke) With 24 classes there is bound to be some redundancy I guess.
I think a charge skill would be cool, like channel a cast for as long as you want and release when you are ready to attack. Or initiate an attack and get a client side bar game (you have a small bar with different colors and the type or potency of attack is based on where you stop it) then the info is sent to the server. (probably not a good type for pvp unless it is ranged.)